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Post by cicillo on Jan 7, 2013 20:57:50 GMT
What about implementing events which occur on chance? - training injuries - family business (marriage, child born, divorce) I like the order. - death (?) - accidents (like car crash) - drug usage (for example in parties - what later might lead to a ban from B2G for some time) Some of these may depend on skills even: Training injuries appear more often with low concentration, drug usage with low ambition. They could lower the morale or condition level. There are for sure some more relevant events. I just had the idea while I walked home from trainings.
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Post by llecha on Jan 7, 2013 21:25:39 GMT
training injuries may depend on coach qualification either
As a whole: random factor can make you mad/upset cos it does not depend on you. It's pretty sad when you do everything right and then suddenly something strange crushes all your efforts.
I don't mind small events that cause 1-2 weeks of idle time. Not sure if it's worth Pav's time to do it
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Post by cicillo on Jan 7, 2013 21:33:17 GMT
yeah, but such things occur in reality as well. it gives a manager more reason to take care and have a plan b. never bought a player in a football manager who just broke his leg in the first training and lost value and skills due to that? of course you hate it but it's just the way it is. //edit: when I had a hot seat game with friends we started playing in the second league of italy at some clubs with low budget. I was able to get christian vieri (you could know him - was an italian attacker) after hard negotiations for a one year contract way better conditioned than all other player's contracts. he was old and still better than any other player in the league. everything did depend on him. in his first game he injured himself and it was over! I wont forget that.
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Post by Pav on Jan 7, 2013 21:59:45 GMT
good idea. But I would not want to add big things like death. Events like that could completely crush small gyms. Maybe personal life events that effect moral or having to miss a fight or two.
Right now I have started working on enhancing tourneys (different tourney types) and visual work like in your templates and I want to see how far I can take 3d gym and faces. Also still weight bug to fix on my plate. So I will put it on a back-burner for now.
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Post by llecha on Jan 7, 2013 22:13:18 GMT
Sure I know who is Christian Vieri. )) I'm an Arsenal supporter a bit, so I'm in all this football stuff.
Yep, I agree it's funny. When you look at it this positive way. Not everyone will do it the same way.
At least there should be some clear factors which help you to make right decision: boxer's age, his morale, coach qualification.
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Post by Ghosts on Jan 8, 2013 5:56:48 GMT
I think it's a horrible idea.. Something that would stop me getting further into the game. I don't want some stupid random event to make my imaginary fighter go emo and miss a couple of weeks.. Injuries are random and do it already why add anything further??
It's a game at the end of the day so some realism can be let go in order to make playability better
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Post by Rockplace on Jan 8, 2013 8:06:03 GMT
I think it's a horrible idea.. Something that would stop me getting further into the game. I don't want some stupid random event to make my imaginary fighter go emo and miss a couple of weeks.. Injuries are random and do it already why add anything further?? It's a game at the end of the day so some realism can be let go in order to make playability better Yeah, I have boxers that are randomly injured despite suffering no injuries in their previous bouts. Even delayed one of my fighters in contesting a world title. To have other delays would just be too frustrating. At the moment, in one of the contender weight divisions, middle I think, the majority of the top 6 are injured. This has happened before. To add to this is just not feasible.
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Post by jetcat on Jan 8, 2013 8:58:31 GMT
random events take skill out of the game. I don't want to win a fight or lose it just because some random number routine returned 0 instead of 1. there's tons of web games that do just that and all of them suck and I'm glad b2g is different
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Post by cicillo on Jan 8, 2013 9:48:54 GMT
Well. You shouldnt reduce the idea to injuries. But as I understand right now long term injuries should only result from infight injuries (cuts, swellings, broken teeth (jaw)). Now that's not much variability. For the time that I play now (two game years) I had just one injured fighter.
Boxing is a sports where a lot of scandals occur and like in all sports injuries are present in everydays life. Now I know that at least two of the most successful football managers use such random events -that's why I came up with it here. Of course, it shouldnt happen to often and some time should be spend for adjusting.
In my opinion it doesnt mean that something didnt depend on your skill. You need skill to deal with situations like that. You need to have a plan B, you need to spend time recruiting to have a more balanced stable. If you have only one big fighter with a giant wage on whom your economical success depends it is bad if he gets injured. Because his profitability is neccessary to survive for your gym. Such events, like they happen in reality, push the managerial part to another level.
Finally the loss or gain of morale is not such a hard factor. One level of morale does not have such an impact on the end of a fight or might most likely even occur several days before a particular bout. It just gives more depth to the rpg- part.
Maybe stables with less than three boxers could even be protected, and the worst events wouldnt be able to affect them.
We shouldnt build ourselves a paradise but try to make this game one of the best manager simulations there is. I'm sure we have the power here to make this game way more popular.
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Post by Rockplace on Jan 8, 2013 11:17:39 GMT
I often get short-term non-fight related injuries that prevent my boxers from fighting for a week. I am fine with that, as it is realistic and not longer than a week. Boxers do pick up injuries outside of the ring.
Events that cause only a one level drop of morale is fine with me as well, as B2G is also a management sim and not just a fighting sim.
As long as all these events do not dramatically effect the results in the fighting sim, but instead enhance the management side of the game, with a bit of realism. Only a bit, too much realism will make the game frustrating and boring.
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Post by Ghosts on Jan 8, 2013 12:25:43 GMT
As I said that really doesn't interest me.. It's an imaginary world, I don't want my fighter losing morale because some imaginary hooker gave him imaginary herpes.
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Post by Rockplace on Jan 8, 2013 12:29:28 GMT
As I said that really doesn't interest me.. It's an imaginary world, I don't want my fighter losing morale because some imaginary hooker gave him imaginary herpes. Hahaha, hilarious Ghosts... in a way that only you can be!!!
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Post by jetcat on Jan 8, 2013 13:00:22 GMT
I'd love it if the events were implemented but had no effect on fighters. Just added to their bio to make it more interesting. Would definitely add some personality to them folks
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Post by Pav on Jan 8, 2013 13:19:44 GMT
I think it's a horrible idea.. Something that would stop me getting further into the game. I don't want some stupid random event to make my imaginary fighter go emo and miss a couple of weeks.. Injuries are random and do it already why add anything further?? It's a game at the end of the day so some realism can be let go in order to make playability better Yeah, I have boxers that are randomly injured despite suffering no injuries in their previous bouts. Even delayed one of my fighters in contesting a world title. To have other delays would just be too frustrating. At the moment, in one of the contender weight divisions, middle I think, the majority of the top 6 are injured. This has happened before. To add to this is just not feasible. Injuries are random but depend on your skin hardness. When the boxer do not get cut but I shown as injured that means that they take vacations. That is not truly random in a sense that boxers only do this when they are tired or worse. Boxer who is not tired or cut in previous bout would never be shown as injured.
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Post by Rockplace on Jan 8, 2013 13:57:06 GMT
Thanks Pav. They were not cut, but I do recall them being tired... Better take better care of my boxers and also train more stamina when they are tired to prevent too many of these so called "vacations". I just think they want to go to Ghosts' hooker, instead of the gym... ;D
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