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Post by Pav on Mar 1, 2013 22:01:57 GMT
1. Tourney rules are moved to main game (tourneys and game now uses same rules) box2glory.proboards.com/thread/407/new-fight-engine-changes?page=22. Boxer training speed changed, young boxers train faster than older boxers 3. Older boxers age on average one year younger, so degradation of skills happens faster 4. World cup invitations will be send out in the next 2-3 turns
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Post by llecha on Mar 2, 2013 21:26:18 GMT
Cool, got this Invite, what is the deadline for fighter creating?
By the way, are you going to run one tournie for top-16? I mean you can run junior version also if you'll get another 16. Pretty sad to find yourself on # 17-etc
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Post by Pav on Mar 2, 2013 21:34:37 GMT
the deadline is last turn of the year, you can always change your creation until that time. Just top 16. World cup is for the best. It does not prevent anyone from doing other tourney during the same tinm.
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Post by llecha on Mar 2, 2013 21:49:39 GMT
just seen it in the chat too.
OK, there can be only one! And that one is not Ghosts of course.
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Post by Ghosts on Mar 4, 2013 22:33:37 GMT
Lilly - You have been hiding from me for a while now.. Some would say ducking.. I have my build down to a fine art no longer playing round with experimental type builds that you were lucky enough to come across.. I also just noticed that I have pushed you to 3rd on the Tourney rankings and by the end of this week (RL) I will be into the top 10 all time..
I'm coming for you Lilly - your days are numbered!!!!
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Post by llecha on Mar 5, 2013 11:28:04 GMT
It's pretty sad that you have stopped making stupid fighters which had been killing themselves nearly without my help. But I think I still can rely on your skills in FP creating. Like going 4 rounds to the head with clinch in the fight vs. Punchy.
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Post by Ghosts on Mar 5, 2013 12:29:36 GMT
It's pretty sad that you have stopped making stupid fighters which had been killing themselves nearly without my help. But I think I still can rely on your skills in FP creating. Like going 4 rounds to the head with clinch in the fight vs. Punchy. Ouch!!!! Yes that was intelligent wasn't it - it's not often that fights go the distance in this game so never really checked the lines over properly - copy and paste from 9 to 12 and not make he right edits... It did make me think though that it is way to hard to tell which lines are kicking in and when in this game - the problem would be amplified for people unfamiliar with fight planning. Pav is it ever going o be possible to actually get a private fight report that will actually show which lines kicked in - much like in he practice sim? I think. Ave mentioned this before but can't remember our answer - if it means trying o count though th lines to work it out yourself then that's not the answer I was looking for
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Post by Pav on Mar 5, 2013 15:01:03 GMT
I think you can tag the lines with comments, to make them like anchor lines, or you can make empty lines every few lines as breaks that you can see to make count easier, like every 10th line is empty.
0:0/20/40/40{inside} #anchor
It should not be hard to make an additional private fight report, but I would only want to save it for no more than few turns.
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Post by Ghosts on Mar 5, 2013 21:59:04 GMT
That would be fine - a couple of turns is all that it would be required for.
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