This Pav's improvement of Expl in tournaments made me think about real value of stats in B2G. By the way- Expl seems starts to work here, I forgot to test it before, but now when I suddenly realized that instead of 1 str/footwork/speed I may gain 4 Expl, I've tested it and it works, I can create an Expl-dancer who can dance. When I tested Expl before an Expl-dancer lost about 20% of stamina for 1 stun attempt, now only 10%. But 3 Expl for 1 point would be better I guess.
Other stats that I've tested gave these results:
Heart- stamina: about 3-1
Defense- Footwork: about 20-1
Flare- Speed about: 3-1
Flare-speed is very contingent pair. But I needed something to compare with.
So I guess it would be interesting to test this in tournament mode: 1 point allows you to gain 2 Heart/Flare/Concentration or 10 defense. In this case there will be some reasons to put points in these stats.
So I'd like to test this:
3 Expl for 1 point
2 Heart/Flare/Concentration for 1 point
10 defense for 1 point
In fact for the main game these ratios should determine the rapidity of growing of these stats. Defense should grow in 20 times faster than footwork for example. To get reason to train it.