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Post by llecha on Mar 3, 2013 20:11:50 GMT
Hey, Gym Quay. I recognized it's someone from old days, too good for newbie. Got Koed by the way, should have changed my FP probably.
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Post by Rockplace on Mar 4, 2013 16:33:34 GMT
Another close one Ghosty; my turn to nick it this time though The might Rockplace up next... Should be a decent battle of contrasting styles. Looking forward to it. And another close one... my boxer receiving a points deduction for an unintentional foul in the closing rounds was almost a loss maker. Tie and I won the random determination... lucky for me!
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Post by llecha on Mar 4, 2013 20:24:28 GMT
Very close two last fights were. Seems the sim works near perfectly.
After ties the winner is still on random? Would be nice if a guy who received more damage loses or more tired at least. Hate to lose by no reasons.
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Post by llecha on Mar 4, 2013 20:34:58 GMT
Rock has 32 global lines... and I've got only 20...
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Post by Rockplace on Mar 5, 2013 2:28:32 GMT
Rock has 32 global lines... and I've got only 20... Hahaha, I needed more global lines because I am too lazy to write 200 line fight plans. Also the shorter the plan the easier it is to adjust.
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Post by Ghosts on Mar 5, 2013 22:10:47 GMT
Good fight Punchy - a couple of little changes to my plan made all the difference And now for the final battle between the 2 top dogs in the Tourney rankings... After after just a quick look it seems our builds are basically identical - pretty much the same damage done and received on Punchy's fighter... Good luck!!!
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Post by Pav on Mar 6, 2013 15:48:13 GMT
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Post by llecha on Mar 6, 2013 21:04:58 GMT
Yep, these two duckers showed us a classic fight.
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Post by Ghosts on Mar 6, 2013 22:13:28 GMT
Great fight Rock - The rematch is going to be even more interesting now we both have a read on each other..
Is it harder for you or me in the rematch? Do I change things after winning - Maybe, maybe not..
Good luck!!
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Post by Rockplace on Mar 7, 2013 2:03:15 GMT
Great fight Rock - The rematch is going to be even more interesting now we both have a read on each other.. Is it harder for you or me in the rematch? Do I change things after winning - Maybe, maybe not.. Good luck!! Yeah, close fight. But your build is a real good one. I couldn't help but notice a small flaw in your fp. The lines you used to close out your fight is also a subject of interest. whole new plan just for you is in order...
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Post by Ghosts on Mar 7, 2013 3:27:28 GMT
Hmm... I just noticed round 9 when I'm using outside and going to the body... I can not find anywhere in the plan where I have outside and to the body in a line... So I'm interested to work out how the hell it happened.. Maybe Pav can shed some light on that one.
Even on the fight strategy report next to round 9 it has me using no style? Maybe a commentary error?
**Edit - Dammit!! This fight is taking me back to the days of WeBL and the planning I did before a big WT fight, write the plan, second guess myself, make edits, second guess myself, make edits, feel good, think a bit more, make edits... Arghhh... F$%^ it.. I'm leaving what I have now
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Post by Rockplace on Mar 7, 2013 10:18:54 GMT
**Edit - Dammit!! This fight is taking me back to the days of WeBL and the planning I did before a big WT fight, write the plan, second guess myself, make edits, second guess myself, make edits, feel good, think a bit more, make edits... Arghhh... F$%^ it.. I'm leaving what I have now Don't feel bad. I did that exact same thing last night when writing the plan for our fight. Luckily I write very small custom plans for a particular fight, but still went through a number of edits. I have a slight build disadvantage so I had to try a few unusual and at times outrageous tactics to try and eke out an advantage. I am opening up with a carefully crafted cheat flash line in the first round, as we are both running lowish chins. So if I am not disqualified (finger crossed, as it is the only cheat line in the FP), it should give me a 10-9 round and a good run at staying ahead on score and forcing your plan to open up, hopefully too much... Hell, I even have a rest line in there, as rest is working better under new sim... If we get past first round, should be a very interesting fight... completely different to our last encounter... but your build really has me at a disadvantage...
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Post by Ghosts on Mar 7, 2013 13:37:09 GMT
Congrats Rock - well played - should have kept slapping in the last but upped the power thinking you would go the KO attempt again... I was actually off with your build looking at it now - I should have been clinching... The energy loss in the first round is strange to me as well (compared to WeBL of course) only stunned me but still managed to keep the energy the same?? Anyone it is what it is. Till next time
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Post by Rockplace on Mar 7, 2013 13:47:15 GMT
Yip, that wonky 21 line FP went according to script. *relief*
Well done Ghosts, you almost nicked victory in the end. But round 11 was crucial, not withstanding another points deduction from an unintentional foul (PAV YOU ARE KILLING ME HERE) that rest line kicked in with a resultant 5.4% stamina boost.
Finally, have the feeling that the B2G sim is slowly giving us the means to effectively execute our FP strategies...
Another classic encounter... Well fought mate!
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Post by Rockplace on Mar 7, 2013 13:56:10 GMT
The energy loss in the first round is strange to me as well (compared to WeBL of course) only stunned me but still managed to keep the energy the same?? I spent a good 30 minutes yesterday just figuring out the best flash line to use to just nick a stun at the least possible stamina loss. I had to use cheat in 1st round for a power boost to inflict more stamina damage despite targeting head, otherwise the stamina difference would have hurt too much down the line.
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